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@@ -3,12 +3,77 @@ import time as t
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import sys
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import os
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-Data = open("Testlab.txt","r")
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+global xPlayerVal
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+global yPlayerVal
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+xyPlayer= [0,0] # festlegen der Startposition des Spielers
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+xSense = 0
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+ySense = 0
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-n = 0
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-line = 0
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+def re():
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+ Data = open("Testlab.txt","r") #festlegen des Dateipfades
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+ global Mat #Mat ist die Matrix, die koordinatenbezogen Informationen ueber das Lab vereint
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+ Mat = []
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+ for line in Data: #Auslesen des Labs und ueberfuehren in eine Matrix
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+ li = line.strip().split(" ")
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+ Mat.append(li)
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+ Data.close()
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-for line in Data:
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- li = line.rstrip().split("")
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- print li
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- t.sleep(1)
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+
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+def sense(xSense,ySense): #Spieler "tastet" nach begehbaren Feldern
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+ feldwert = Mat[xSense][ySense]
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+ print "Feldwert = {}".format(feldwert)
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+
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+ if feldwert == "1":
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+ xyPlayer[0] = xSense
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+ xyPlayer[1] = ySense
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+ print "Neue Koordinaten: x-Koordinate: {0}; y-Koordinate: {1}".format(xyPlayer[0],xyPlayer[1])
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+
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+ elif feldwert == "0":
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+ print "Bonk!"
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+
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+ elif feldwert == "S":
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+ xyPlayer[0] = xSense
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+ xyPlayer[1] = ySense
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+ print "Sie sind wieder am Start!{0}Neue Koordinaten: x-Koordinate: {1}; y-Koordinate: {2}".format("\n",xyPlayer[0],xyPlayer[1])
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+
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+ elif feldwert == "Z":
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+ xyPlayer[0] = xSense
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+ xyPlayer[1] = ySense
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+ print "Sie sind am Ziel angekommen!{0}Neue Koordinaten: x-Koordinate: {1}; y-Koordinate: {2}".format("\n",xyPlayer[0],xyPlayer[1])
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+
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+ else:
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+ print "fehler"
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+
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+def schritt(dir,val):
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+ if dir == "xPlayer":
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+ xSense = int(xyPlayer[0]) + val
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+ ySense = int(xyPlayer[1])
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+ print "xSense = {}".format(xSense)
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+ print "ySense = {}".format(ySense)
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+
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+ elif dir == "yPlayer":
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+ xSense = int(xyPlayer[0])
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+ ySense = int(xyPlayer[1]) + val
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+ print "xSense = {}".format(xSense)
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+ print "ySense = {}".format(ySense)
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+
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+ sense(xSense,ySense)
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+
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+def movement():
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+ move = input("Geben Sie eine Bewegungrichtung an! (WASD)")
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+
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+ if move == "W":
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+ schritt("xPlayer",-1)
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+
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+ elif move == "S":
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+ schritt("xPlayer",1)
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+
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+ elif move == "A":
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+ schritt("yPlayer",-1)
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+
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+ elif move == "D":
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+ schritt("yPlayer",1)
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+
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+re()
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+while True:
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+ movement()
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